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Xenatera On-Line

Press Releases

March 31, 2003 -- bunnie will be interviewed by TechTV's "The Screen Savers" on May 27th about his coming book, "Hacking the Xbox". Tune in and check it out!
March 21, 2003 -- Xenatera announces "Hacking the Xbox", a book by bunnie. The book will be published in May 2003 by Xenatera Press, a subsidiary of Xenatera, LLC. 
March, 2003 -- Xenatera Partners has re-incorporated as Xenatera, LLC
January 27, 2003 -- Xenatera Partners' Andrew "bunnie" Huang will present a tutorial on emerging trends in hardware hacking at the O'Reilly Emerging Technology Conference in April 2003.  
September 16, 2002 -- Xenatera website is on-line
September 9, 2002 -- CHES 2002 Conference presentations now on-line. Please visit the conference website for supplemental information on the Microsoft Xbox case study.


Recent Media Coverage of Xenatera LLC

October 16, 2003, "Hacking the Xbox", Rolling Stone magazine, Issue 933, Page 64, David Kushner.
September 15, 2003, "Five Questions", an interview column in the San Diego Union-Tribune's Personal Tech section, Jonathan Sidener.
Septeber 11, 2003, The Hacker Behind "Hacking the Xbox", O'Reilly Network, Howard Wen. Article later /.'d. 
September 17, 2003, "TECHSPLOITATION: Mods Rule", San Francisco Bay Guardian and AlterNet.org, Analee Newitz.
Winter 2003, "Project Xbox", Giant Robot, Issue 30, Chris Baker. 
August-September 2003, Hacking the Xbox reviewed by Paul Yoon in XBOX NATION, Issue 009 (link coming).
July 17, 2003, Hacking Text Raises Flag with Publisher, The Mercury News (San Jose), Seth Schiesel.
July 10, 2003, Some Xbox Fans Microsoft Didn't Aim For, New York Times, Seth Schiesel. Article also appears in Marin Independent Journal, CA; Seattle Post Intelligencer, WA; The Age, Australia; Sydney Morning Herlald, Australia; International Herald Tribune, France.
July10, 2003, Behind a Hacker's Book, a Primer on Copyright Law, New York Times, Seth Schiesel. 
June 26, 2003, "Hacking the Xbox" book review on Slashdot (rating of 9), Peter Wayner
May 28, 2003, 'Hacking the Xbox' - Cult Classic or Crime?, NewsFactor.com, by James Maguire. Linked by Yahoo 
May 27, 2003, Publishing Xbox Exploits, TechTV Screensavers Interview.
May 16, 2003, Sohu.com on-line interview with bunnie (in Chinese via interpreter). Interview chat log (in Chinese via interpreter).
May 15, 2003, Hackers use Xbox for more than games: Tech savvy can turn it into PC, by Byron Acohido. USA Today, Page 3B. 
May 9, 2003, Xbox Security Key Finder To Publish Hacking Book, by Jenny Zhang. The Tech
May 8, 2003, 'Banned' Xbox Hacking Book Selling Fast, by Kevin Poulsen. SecurityFocus website. Linked by Slashdot, TheRegister, and BusinessWeek.
June-July 2003, LinuXbox: A software hack for the masses, by Paul Yoon. XBOX NATION, page 20, Issue 008. 
April 15, 2003, Testing Microsoft and the DMCA, by David Becker. CNET news.com "newsmakers" column. Translated to Chinese.
March 2003, Can we Trust Trusted Computing? by Steven J. Vaughan-Nichols. DevChannel.org.
January, 2003, feature in Xbox hacking article in the Kalamazoo Gazette
October, 2002, The Trusted PC: Skin-Deep Security, IEEE Computer, volume 35 number 10 (IEEE membership/purchase required)
September 8, 2002, Icrontic, Interview with the Xbox Hacker
Fall 2002, Hacking The Xbox / Sidebar: A Boy Named bunnie, XBOX NATION, Fall 2002 issue. Article by Paul Yoon. 
August 13-15, 2002, Keeping Secrets in Hardware: The Microsoft Xbox(TM) Case Study, Cryptographic Hardware in Embedded Systems (CHES) 2002 Conference
August 8, 2002, Electronic Frontier Foundation, Paper Explains Flaw in Videogame Security System: Researcher Escapes Chilling Effect of Digital Copyright Law.
July 11, 2002, Andrew Huang's Hacking Adventures: Meet the man who hacked the Xbox, TechTV "Screensavers" live interview. 
June 4, 2002, The Register, MIT grad student shows how to read Xbox security key
June 3, 2002, Reuters, MIT student foils Xbox security
June 3, 2002, CNET, MIT student hacks into Xbox
June 1, 2002, Slashdot
May 26, 2002, Keeping Secrets in Hardware: The Microsoft Xbox(TM) Case Study, MIT AI Laboratory memo number 2002-8


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